Title | The use of Pictionary game to improve students' vocabulary knowledge: a case study with the grade 7 students at Lukhamhanwarinchamrap school |
Publication Type | วิทยานิพนธ์/Thesis |
Year of Publication | 2021 |
Authors | Amstrong Ndangoh |
Degree | Master of Arts -- Major in Teaching English |
Institution | Faculty of Liberal Arts, Ubon Rachathani University |
City | Ubon Rachathani |
Keywords | English language, Pictionary game, Vocabulary, vocabulary knowledge |
Abstract | The purpose of this research is two folds. The first aspect was to find out whether the application of Pictionary game helped to improve students’ vocabulary knowledge and the second aspect was aimed at investigating student’s behavior after being taught through the Pictionary game. This hybrid research was composed of a pre-test, post-test, and a Likert scale questionnaire implemented as the design of the research. The subjects of this research were 35 male students of grade 7. They were considered not to be good at the English language, based on their English entrance performance test into the ‘pre-cadet program’ in the academic year of 2018/2019. To collect the data of this study, a vocabulary pre-test, post-test, and a Likert scale questionnaire were used. The test was composed of multiple-choice questions, on nouns, adjectives, and verbs. The results obtained from the pre-test and post-test were calculated, compared, and interpreted to shed light on their performances. The frequency information from the Likert scale questionnaire was identified and interpreted accordingly. |
Title Alternate | การใช้เกมภาพเพื่อพัฒนาความรู้ด้านคำศัพท์ภาษาอังกฤษของนักเรียน กรณีศึกษานักเรียนชั้นมัธยมศึกษาปีที่ 1 โรงเรียนลือคำหาญวารินชำราบ |